logo done by .reEto :: send your logos to us and be a popstar !




navigation
2010-10-02
2010-11-27
2010-11-28
2010-11-29
2010-11-30
2010-12-01
2010-12-02
2010-12-03
2010-12-04
2010-12-05
2010-12-06
2010-12-07
2010-12-08
2010-12-09
2010-12-10
2010-12-29


Elitehaus 2010
 
Almost every year Farbrausch members gather for two weeks in denmark to work on their demos. This blog gives you a little peek into how we work.

Present were, in alphabetical order:

aTom - chaos - fiver2 - tron - wayfinder - kb - shana - tobi - yoda

We never intended to make this publicly available, this is just for us. Maybe you find it interesting, maybe it is just incomprehensible. Also some of it is in German :-)

We censored this blog so you don't see unreleased projects.


Most of the stuff is about fr-063: magellan.


prev
next
2010-12-05, 09:57 - aTom: Bitte einsteigen und anschnallen
 
2 Szenen an 2 Tagen. Raumschiff zündet Triebwerke und dann gehts ab in den Hyper Warp.



In Bewegung sieht es eigentlich besser aus :)
2010-12-05, 17:46 - chaos
 
I just did the mega check-in in of death. The first round of multi-threading changes is on.

I implemented multi-threading for the marching cubes operator. There are now 3 modes off, limited (non-pipelined) and pipelined.



The options



Threading Off: 46.7 ms



Limited threading: 12.0ms (4 cores * 2xHT)



Pipelined threading: 9.97ms (4 cores * 2xHT)


In Pipelined mode, all cores work all the time, but the image is delayed by one frame. Also, memory management is horrible. I had to rework lots of code in the Scheduler, in sGeometry::InitDyn, ... It took some time and the result is problematic.

In "limited" mode, Multithreading is limited to inside the operator, and therefore most of the times most of the cores idle. Still, none of the disadvantages above apply.
2010-12-05, 21:56 - aTom: Warp Teil 2
 


Soweit steht auch diese Sequenz und läuft sogar mit 70fps.
prev
next




farbrausch.com 3.11 build 6 © 2009-2010 farbrausch - hosted by yoda
thanks to the pouet-team for allowing us to use their web design
using icons from komodomedia.com
powered by apache, mysql and python / mod_python - impressum